The Haus

Monday, April 22, 2002

SoF II MP Test Quick Look

I decided to fire up the Solider of Fortune II multiplayer test (story) and give it a spin this morning. The only bug I noticed (which is somewhat annoying) is that you can't actually sort the servers in the server browser by ping time. It rearranges the order, but doesn't actually put them in order. I played a little infiltration mode (think Unreal Tournament's assault mode or CounterStrike). The graphics were very smooth even cranked up with eight players. I had a 100ms ping but noticed no lagginess. The sounds are very nice and crisp as well. Basically it looks like if you liked the original SoF, you are going to like SoF II even more.

The only gameplay gripe I had is one that I quite often have with shooters. There is very little feedback (especially aurally) indicating I've been hit. I think it would just require some getting used to. I'm not a big fan of the whole CounterStrike thing, so infiltration mode doesn't do much for me. But I would think that CS fans would find it very pleasing.

News for 04/22/2002

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

All original information on this website is copyright © TheHaus.Net, 1999-2005. The use of original images, text, and/or code from this website without expressed written consent is prohibited. The authors of this site cannot be held responsible for any damage, real or imagined, which comes from the use of information presented on this site. All trademarks used are the properties of their respective owners. This site is not to be used as a floatation device (but if you try, I want a video tape of it).