The Haus

Thursday, September 30, 1999

UT on the TNT

My experiences have been similar to Epic's, namely, that I average about 28 fps on my TNT at 640x480x16 (medium textures all around). The problem is, in a firefight (even a 1v1 firefight, my framerate plummets to the mid-teens, making it very difficult to aim. Add the latency of a modem Net connection and the whole thing spells trouble.

Crawl, one of the EZ-Net techs, reported that he got excellent framerates at 1024x768x32 with his P3 and TNT2 Ultra. Obviously some more fill rate would do wonders for me. But when Epic said that TNT performance would be on par with Voodoo1 performance, they weren't kidding.

To add insult to injury, they are reporting serious framerate problems with TNTs on computers with 64M memory or less (hello, The Master!). Maybe resolving that situation will help the other. Who knows?

Please understand me correctly. There are a lot of things to like about Unreal Tournament. I like the weapons and the level design. If I can't play it online decently (no, it's not just because I suck, which I do, but that's beside the point) it's really pointless to play it. Q3 runs better and looks better (because I can run with all the graphics options cranked up) on my system. I guess I'll have to revisit this when I get a GeForce :)

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