The Haus

Wednesday, April 18, 2001

Too Many Choices Or No Choice At All

ZDNet's Evan Leibovitch ponders which is better, having too many choices or no choice at all. Linux tries to provide support and drivers for everything, Windows tried to tell you what you want (as shown by WinXP's lack of USB 2.0 and Bluetooth support). I prefer to make my own decisions, but I also know human nature. People really don't want freedom of choice, they want freedom from choice (as the Devo song so succinctly put it). Plus the article mentions Powdered Toast Man, so it's all good.

I saw this article on the ZDNet To Go AvantGo channel.

Can We Trust M$?

Interactive Week asks the musical question: Can we trust Microsoft with our data? The .Net initiative requires users to trust M$ with our most personal and sensitive data. Given their recent security "issues", dare we trust them?

Actually I would argue a slightly different way: Do we really need .Net? I don't think we do. It's an answer to a question no one is asking.

J.t.Qbe comments: I had some comments on this, but I take 'em back and simply say this: read this article. Go. Now. Read it and think seriously about whether you trust Microsoft with your most sensitive data. I think it's telling that even traditional Microsoft cheerleaders like Gartner are questioning this one.

Simpson on SoF 2

Raven's Jake Simpson updated his .plan with a couple nuggets of news about Soldier of Fortune 2, including the difference between the Ghoul system in SoF and SoF 2.

Tuesday, April 17, 2001

Graeme Devine .plan update

Graeme Devine updated his .plan with word on the very delayed Q3A point release. Here's a blipvert:
It's been a long long time since there has been any sort of update for Quake 3 (well, it seems that way). Originally a new point release way due out towards the end of March, which suited me fine because that coincided with the release of Mac OS X and it meant we would be right there with a point release as the operating system came out.

Well, for several reasons, we're still working on the point release, and it's still a ways out. We've been working extremely hard to get it to you, and working with the mod community to get all the features into the point that you've asked for, and it's all taking a little more time than we originally anticipated. We've also been working hard on the various other work projects id has for Robert, Mr.Elusive and I. Some of these have been on a critical time path in the past few months, and have required our utmost attention.

That's not to say we've not been out there listening. Paul Jaquays over on quake3world has been feeding us daily requests that we've strived to include in this, hopefully the last for a long long time, super mega point release. By working with mod teams, I think you'll see some community work made now that was very hard to impossible to make with the previous point releases.
Good and bad news I guess. Glad to hear the mod community is getting what they need.

SoF 2 Screenies

Activision sent Blue's News some screenshots from Soldier of Fortune 2, which was just officially announced today. They include three in-game shots, a weapon model, and a character model. Pretty slick.

Lawyers Are Expensive

The Motley Fool is reporting that RAMBUS dropped 23% of its revenue on legal defense this past quarter. That comes to $7.3 million. Sure is a pity, isn't it.

SoF 2 Announced

Stomped got their hands on a press release, officially announcing Soldier of Fortune 2 from Raven Software. It will be based on the Quake III engine. It ought to be very interesting to see what they do with some of the terrain technology.

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