The Haus

Thursday, January 4, 2001

Linux 2.4.0 Kernel Released

At long last, Linus Torvalds has released the Linux 2.4 kernel, according to this email posted on Linux Today. Naturally, Kernel.Org is getting the bejeezus beaten out of it. Expect mirrors to pop up like mad soon. Hopefully Mandrake will get RPMs whipped up in short order.

UGO Cutting Back

As if I didn't see this one coming down main street, the UGO network is reportedly cutting back on its payments to its sites, resulting in less money per ad view and even some sites being dropped entirely. I predicted that UGO would be the next network to trim back, if not fail entirely. Thanks Shugashack (a UGO network member).

Q3:TA FAQ Update

The official Quake III: Team Arena FAQ has been updated to include information on mouse sensitivity, client disconnects, and demo playback. Thanks Blue.

RoQ Video Compiler Released

id's Graeme Devine updated his .plan with word that their RoQ video compiler is now available for download. This was used for all the videos and cinematics in Quake III Arena and Quake III: Team Arena. Here's a snip:
The new intro animation is 512x512, which is a lot of textures to be uploading per frame (the Q3A movies are all 512x256). All the ingame videos are either 256x256 or 128x128. Ingame videos cannot have sound.

I'll release the source to the decoder "soon" so RoQ can be used in other products besides Q3A derivative.

This is a command line image compression program, it takes tgas, jpegs, tiffs (or whatever) + a sound file and compresses them into a video stream. It is not Adobe Premiere! I have thought about converting it into a Quicktime codec so that it could be an export option from such a program, but time is always a crunch here at id for some strange reason.
Here is a direct link for your convenience. Devine also comments on recent reports that id has dropped Omni and taken over the Mac OS X port themselves:
Finally. OS X. I didn't yank, pull, grab or drop Omni's excellent work on Q3A to this platform. They are my friends, peers, and fine people. My reason for working on the OS X build in house is that I simply like OS X and I like working in it. I'll still share the code with Omni so they can help make the OS X build the best. In fact, I'd like to get more of the tools ported across to OS X as soon as possible so levels, and mod compiling can happen on this platform (see above for time crunch).

Shockwave Buffer Overflow

According to this article, there is a bug in every version of Macromedia's Shockwave Flash plugin for every operating system that would allow for a buffer overflow and for arbitrary code to be run on the user's computer. The author reports that he has informed Macromedia about this bug several times, but they have not fixed it. Is it time to disable Flash? Thanks Slashdot.

Wednesday, January 3, 2001

GtkRadiant

id's Paul Jaquays updated his .plan to sing the praises of the team that developed GtkRadiant, the cross-platform, and now open-source, version of the Q3Radiant map editor. You can download the new version and get all kinds of help from the GtkRadiant page.

New Logo

Like the new "The Haus" logo? I downloaded and installed the Win32 version of Gimp and spent the better part of yesterday fiddling around with various settings. I only wish that browsers other than Mozilla would support PNG transparency, because having to dither a true color image down to 256 colors to make it a GIF is a major pain.

Past Two Days' News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

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